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The New C Standard.pdf

This book contains a detailed analysis of the International Standard for the C language, excluding the library from a number of perspectives. The organization of the material is unusual in that it is based on the actual text of the published C Standard. The unit of discussion is the individual sentences from the C Standard (2022 of them).

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Getting Started with Flash.pdf

Flash is an authoring tool that allows you to create anything from a simple animation to a complex interactive web application, such as an online store. You can make your Flash applications media rich by adding pictures, sound, and video. Flash includes many features that make it powerful but easy to use, such as drag-and-drop user interface components, built-in behaviors that add ActionScript to your document, and special effects that you can add to objects.
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Introduction to Macromedia Flash.pdf

Flash is a program by Macromedia for creating interactive, animated online content. Animated simply means “to have movement” — Flash content does not have to be a cartoon. It is commonly used to mimic software interface elements such as scroll bars, drop-down menus, buttons, and navigational systems. The term “Flash” has also come to mean the actual files created using Macromedia’s program of the same name.Not only is Flash content animated, it is interactive, allowing the user to experience unique results based on input. This generates creative gaming content such as the “Who Wants to be a Millionaire” online game at ABC.com.
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Learning Flash Lite 1.X ActionScript.pdf

You use ActionScript to add programming logic and interactivity to your Macromedia Flash Lite applications. The version of ActionScript in Flash Lite 1.0 and 1.1?referred to collectively as Flash Lite 1.x ActionScript?is a hybrid of Flash 4 ActionScript, plus additional commands and properties specific the Flash Lite player, such as the ability to initiate phone calls or text messages, or get time and date information from the device.
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Flash Lite 1.x ActionScript Language Reference.pdf

This manual describes the syntax and use of ActionScript elements as you use them to develop applications for Flash Lite 1.0 and Flash Lite 1.1, collectively referred to as Flash Lite 1.x. Flash Lite 1.x ActionScript is based on the version of ActionScript that was used in Flash 4. To use examples in a script, copy the code example from this manual, and paste it into the Script pane or into an external script file. The manual lists all ActionScript elements?operators, keywords, statements, commands, properties, functions, classes, and methods.
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