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Project Oberon The Design of an Operating System and Compiler

Book Preface:
This book presents the results of Project Oberon, namely an entire software environment for a modern workstation. The project was undertaken by the authors in the years 1986-89, and its primary goal was to design and implement an entire system from scratch, and to structure it in such a way that it can be described, explained, and understood as a whole. In order to become confronted with all aspects, problems, design decisions and details, the authors not only conceived but also programmed the entire system described in this book, and more.
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The Programming Language Oberon-2

Contents:
1. Introduction
2. Syntax
3. Vocabulary and Representation (html2)
4. Declarations and scope rules (html2)
5. Constant declarations (html2)
6. Type declarations (html2)
7. Variable declarations (html2)
8. Expressions (html2)
9. Statements (html2)
10. Procedure declarations (html2)
11. Modules (html2)
12. Appendix A: Definition of terms (html2)
13. Appendix B: Syntax of Oberon-2 (html2)
14. Appendix C: The module SYSTEM (html2)
15. Appendix D: The Oberon Environment

Book Link:
http://www-vs.informatik.uni-ulm.de:81/projekte/Oberon-2.Report/


Programming in Oberon - A Derivative of Programming in Modula-2

Preface of the Book
This text is an introduction to programming in general, and a guide to programming in the language Oberon in particular. It is primarily oriented towards people who have already acquired some basic
knowledge of programming and would like to deepen their understanding in a more structured way.Nevertheless, an introductory chapter is added for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and of programming them. The text is therefore also suitable as a self-contained tutorial. The notation used is Oberon, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the heading of structured programming.
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